This unlocks her ending and gets the player the "Listen to my song!" achievement. If you successfully give her Mulan Tea and get all her orders correct, she will give you tickets to her second concert later on in the game. Afterwards, she leaves the bar to perform at her concert. Jill is initially confused about her name, but she will clarify she prefers *Kira* Miki and gets all of the people currently in the bar to join her in pronouncing it several times, even when they weren't actually in the conversation. *Kira* Miki first comes in on in on Day 2 after your break and immediately asks for Tea (You can buy Mulan Tea before Day 2's shift starts.) If you don't have tea then a Sunshine Cloud will work. Therefore she feels that if the price of protecting the happiness of all those people is the sacrifice of her identity then it is well worth it. She feels that it's her duty to give them songs that will cheer them up and make their lives worth living. She feels that most people need to cling to something to deal with the stress and uncertainty of life and for many people, she's that thing. However, in spite of that, *Kira* Miki feels that what she's doing is a noble duty. She says that "*Kira* Miki" was just an artist name, a role that she invested herself in but now she's so deep into the role that she doesn't remember what she was like before she became *Kira* Miki. If the player gets her drunk, *Kira* Miki tells Jill that she feels she has lost her sense of self-identity. At some point *Kira* Miki got into a relationship with her producer, as they were both single and grew close due to spending a lot of time together. She did a few variety shows with a jazz band before going solo afterwards. *Kira* Miki was deployed two years prior to the start of the game. She is also highly appreciative of her fans (although she dislikes the term), referring to the fan club that follows her everywhere as extra security, and is thankful for a certain fan that breaks into her home each week to make her breakfast, despite the fact that they rummage through her panty drawers each time. *Kira* Miki has an incredibly cheery and energetic personality, either a benefit of or to her idol career, best seen when she managed to get everyone in the bar, even those not in her conversation, to begin chanting her name. She is fairly tall and has an extremely large bust, the largest of any female character in the game. The game is customized with an ambient soundtrack curring in the background throughout the process.*Kira* Miki has extremely pale, white skin, a trait shared by all Lilim seen thus far, as well as long blue hair and red eyes. Each path is unique, and the scenario of evolution can remarkably differ even if you follow substantially the same ration. The game provides three possible ways of evolutional forms: herbivore, carnivore, and omnivore. The second way is more experimental - the contesting point is removed, and the target is to explore different possibilities of becoming anything or anybody else. In the first mode, the player is competing as a form of life against artificially controlled substances. The possibility of transformation mostly depends on what the player eats, that is the nutrition is the standpoint which determines the development of the narrative. The starting point for the whole narrative is a sparkle which transforms into other various organisms. The essential objective is to let the subject develop into the maximal number of organic entities. The player begins with being a minimally possible creature and then consequently evolves into the bigger forms of life. The game is structured around the evolutional ladder. Sparkle 2 Evo is an evolutional game designed by Forever Entertainment. Genre: Action, Arcade, Casual, Simulation, Family, Indie, Platforms: PC, iOS, Android, macOS, Linux, Nintendo Switch, Developer: Forever Entertainment S.A., Forever Entertainment
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